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Sample Player

General information

This Machine is a basic Sample Player with loop capabilities and a couple of lo-fi effects.
What is the sample rate and bit-depth of the sample playback ?
The sample then goes into a Filter section, then an Amp section before going to the Mixer. Read the corresponding sections of the manual to know more about the Filter and Amp sections.

When opening the Sample Player Machine you will land on page 1 of tab 1. Use the first 2 tabs to configure the sample player. Use Tab 3 to configure the Filter section and Tab 4 to configure the Amp section.

Click the encoder to load a specific sample from the browser. While in the browser, click Button 4 to enable auto-loading of the sample for a quick preview. Once a sample is loaded, turning the encoder will scroll through other samples in the current folder. A pop-up screen will display, showing the waveform of the sample in the same way as on Tab 2.

General tab

This tab contains basic utilities

Frequency Transpose -
Volume
Fine-tune the sample Tune the sample in semitone increments
- Set the amplitude at which the sample is sent into the Filter Section. 100% is unity gain, beyond that the output is amplified, useful for quiet samples or driving the Filter and Amp sections (or even overdriving the final DAC).


Sample tab

ManipulateUse this tab to manipulate the sample file and how it's played back.
The sample tab (Tab 2) has 2 pages containing different controls.. When a Tab header displays small bar icons, click its corresponding button underneath to jump between its pages.

Page 1:

Start Loop Length Playmode
Select the point at which the sample file is launched Select the point from which the sample will loop, if one of the loop modes is activated Select the point at the the sample will stop playing Choose how the sample file is played. Forward, Forward Loop, Reverse, Reverse Loop. This parameter cannot be modulated.

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Page 2:

Decimator Sample Rate Reducer Noise -
-A bit-reducer effect. Turn Depth clockwise to reduce, down to 2bits, with an audio crossfading between the bit-rates. -An audio-rate sample-and-hold is applied to add classic digital brightness and harmonics. Turn clockwise to lower the sample rate. -Mix in white noise with the sample. Noise will play continuously, adding an envelope to this parameter is recommended -

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